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Chapter 5: Transport Layer
5.0 Transport Layer
5.0.1 Introduction
5.0.1.1 Introduction
5.0.1.2 Class Activity - We Need to Talk - Game
5.1 Transport Layer Protocols
5.1.1 Transportation of Data
5.1.1.1 Role of the Transport Layer
5.1.1.2 Role of the Transport Layer (Cont.)
5.1.1.3 Conversation Multiplexing
5.1.1.4 Transport Layer Reliability
5.1.1.5 TCP
5.1.1.6 UDP
5.1.1.7 The Right Transport Layer Protocol for the Right Application
5.1.1.8 Activity - TCP, UDP or Both
5.1.2 Introducing TCP and UDP
5.1.2.1 Introducing TCP
5.1.2.2 Role of TCP
5.1.2.3 Introducing UDP
5.1.2.4 Role of UDP
5.1.2.5 Separating Multiple Communications
5.1.2.6 TCP and UDP Port Addressing
5.1.2.7 TCP and UDP Port Addressing (Cont.)
5.1.2.8 TCP and UDP Port Addressing (Cont.)
5.1.2.9 TCP and UDP Port Addressing (Cont.)
5.1.2.10 TCP and UDP Segmentation
5.1.2.11 Activity - Compare TCP and UDP Characteristics
5.2 TCP and UDP
5.2.1 TCP Communication
5.2.1.1 TCP Reliable Delivery
5.2.1.2 TCP Server Processes
5.2.1.3 TCP Connection Establishment
5.2.1.4 TCP Three-way Handshake Analysis - Step 1
5.2.1.5 TCP Three-way Handshake Analysis - Step 2
5.2.1.6 TCP Three-way Handshake Analysis - Step 3
5.2.1.7 TCP Session Termination Analysis
5.2.1.8 Lab - Using Wireshark to Observe the TCP 3-Way Handshake
5.2.1.9 Activity - TCP Connection and Termination Process
5.2.2 Protocol Data Units
5.2.2.1 TCP Reliability – Ordered Delivery
5.2.2.2 TCP Reliability - Acknowledgement and Window Size
5.2.2.3 TCP Reliability - Data Loss and Retransmission
5.2.2.4 TCP Flow Control - Window Size and Acknowledgements
5.2.2.5 TCP Flow Control - Congestion Avoidance
5.2.3 UDP Communication
5.2.3.1 UDP Low Overhead versus Reliability
5.2.3.2 UDP Datagram Reassembly
5.2.3.3 UDP Server Processes and Requests
5.2.3.4 UDP Client Processes
5.2.3.5 Lab - Using Wireshark to Examine a UDP DNS Capture
5.2.4 TCP or UDP, that is the Question
5.2.4.1 Applications that use TCP
5.2.4.2 Applications that use UDP
5.2.4.3 Lab - Using Wireshark to Examine FTP and TFTP Captures
5.3 Summary
5.3.1 Summary
5.3.1.1 Class Activity - We Need to Talk, Again - Game
5.3.1.2 Packet Tracer Simulation - TCP and UDP Communications
5.3.1.3 Summary
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